Publication | Closed Access
Interactive simulation of a deformable hand for haptic rendering
39
Citations
33
References
2011
Year
Unknown Venue
Haptic FeedbackEngineeringDexterous ManipulationMechanical EngineeringHaptic TechnologyComputer-aided DesignComputational MechanicsKinesiologyMechanicsContact MechanicVirtual RealityKinematicsRoboticsContact ForcesHaptic RenderingPhysically Based AnimationHaptic SimulationMechanical SystemsObject Manipulation
Operations such as object manipulation and palpation rely on the fine perception of contact forces, both in time and space. Haptic simulation of grasping, with the rendering of contact forces resulting from the manipulation of virtual objects, requires realistic yet interactive models of hand mechanics. This paper presents a model for interactive simulation of the skeletal and elastic properties of a human hand, allowing haptic grasping of virtual objects with soft finger contact. The novel aspects of the model consist of a simple technique to couple skeletal and elastic elements, an efficient dynamics solver in the presence of joints and contact constraints, and an algorithm that connects the simulation to a haptic device.
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