2005 · 120 citations · 36 references
ComputingAutonomous SystemsRobotics EngineeringMotion PlanningPath PlanningRoboticsAnimationCharacter AnimationProbabilistic RoadmapsRobot Motion PlanningTrajectory GenerationGoal-directed PlanningMotion GenerationMotion Synthesis
This paper presents a highly efficient motion synthesis algorithm that is well suited for animating large numbers of characters. Given constraints that require characters to be in specific poses, positions, and orientations in specified time intervals, our algorithm, synthesizes motions that exactly satisfy these constraints while avoiding inter-character collisions and collisions with the environment. We represent the space of possible actions with a motion graph and use search algorithms to generate motion. To provide a good initial guess for the search, we employ a fast path planner based on probabilistic roadmaps to navigate characters through complex environments. Also, unlike existing algorithms, our search process allows for smooth, continual adjustments to position, orientation, and timing. This allows us both to satisfy constraints precisely and to generate motion much faster than would otherwise be possible.
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Simulating dynamical features of escape panic
Dirk Helbing, Illés J. Farkas, Tamás Vicsek · Nature · 2000 · 4.9K citations · Full text
Natural Sciences, Behavioral Sciences, Dynamical Systems +11
Lucas Kovar, Michael Gleicher, Frédéric Pighin · 2008 · 1.1K citations
Interactive control of avatars animated with human motion data
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma et al. · 2002 · 867 citations