Publication | Closed Access
Towards Virtual Reality games
13
Citations
3
References
2009
Year
Unknown Venue
Online GamingGame TheoryCommunicationPervasive GameCinematic QualityVirtual RealityGame DesignOnline GamesUser ExperienceIntelligent Virtual EnvironmentComputer ScienceGamesVr HardwareCollaborative Virtual EnvironmentMulti-user VrTechnologyVirtual WorldsBusinessVirtual SpaceHuman-computer InteractionArts
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, "better-than-life" experiences in online virtual worlds. We propose a mechanism of merit-based selection of players, as a solution to the long-standing problem of limited access to VR hardware.
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