Publication | Closed Access
Integrated CPU-GPU Power Management for 3D Mobile Games
146
Citations
12
References
2014
Year
Unknown Venue
Reduced Power ConsumptionEngineeringEnergy EfficiencyComputer ArchitectureLatest 3DMobile GamesVirtual RealityParallel ComputingGame DesignPower-aware DesignPower-aware SoftwarePower ManagementPower-aware ComputingComputer EngineeringGpu ArchitectureEnergy ManagementExtended RealityPower-efficient ComputingGame PlayGpu Virtualization
Modern system-on-chips (SoC) integrate CPU and GPU for immersive 3D gaming experience. These games require both the CPU and GPU to work in tandem, resulting in high power consumption. In the past, Dynamic Voltage Frequency Scaling (DVFS) has been exploited for embedded CPU to save power during game play; but it is only recently that embedded GPUs have attained DVFS capabilities that provide additional opportunities. In this paper, we propose a power management approach that takes a unified view of the CPU-GPU DVFS, resulting in reduced power consumption for latest 3D mobile games compared to an independent CPU-GPU power management approach.
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