EducationDesignEarly Childhood EducationChild DevelopmentEmotional DevelopmentSocial-emotional DevelopmentEarly Childhood Emotional DevelopmentEmotion PerceptionEmotion RecognitionEmotion UnderstandingEmotional ExpressionFacial ExpressionAffective Facial ExpressionsEmotion Perception In FacesEmotionsFacial Expression AnalysisGame PlayIterative DesignIterative Design ProcessJoint Attention
We describe the design and initial evaluation of an interactive game that enables preschool children to practise a basic social skill: emotion recognition. Users construct faces to represent 5 basic emotions through the manipulation of individual face parts. An iterative user-centred design process was used to gather image and sound data for the game. A field evaluation revealed that the children (7 boys and 4 girls) enjoyed playing the game and were able to match facial expression to emotions. Girls employed a different approach to game play than boys and achieved a higher success rate but made fewer overall attempts. Affective and co-operative activity was evident with the children showing joint attention and mirroring of emotions during play.
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Strategies for stimulating the motivation to learn
John M. Keller · Performance + Instruction · 1987 · 762 citations
Early Childhood Research Quarterly · 2009 · 701 citations · Full text
Education, Early Childhood Education, Educational Psychology +17