ACM Transactions on Graphics · 2006 · 74 citations · 36 references
ComputingComputer Science3D ModelingComputational GeometryGeometric ModelingCollision DetectionGeometry ProcessingIntersection DetectionNearest Neighbor SearchShape RepresentationVoronoi DiagramsCollision ModelingDeformable Body Collision DetectionDeformable ModelsDistance-based Collision DetectionIntersection QueriesProximityProximity MetricsProximity Queries
We present novel algorithms to perform collision and distance queries among multiple deformable models in dynamic environments. These include inter-object queries between different objects as well as intra-object queries. We describe a unified approach to compute these queries based on N-body distance computation and use properties of the 2 nd order discrete Voronoi diagram to perform N-body culling. Our algorithms involve no preprocessing and also work well on models with changing topologies. We can perform all proximity queries among complex deformable models consisting of thousands of triangles in a fraction of a second on a high-end PC. Moreover, our Voronoi-based culling algorithm can improve the performance of separation distance and penetration queries by an order of magnitude.
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Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha et al. · 1995 · 622 citations · Full text
Collision Detection for Deformable Objects
M. Teschner, Stefan Kimmerle, Bruno Heidelberger et al. · Computer Graphics Forum · 2005 · 503 citations
Computing, Computer Science, Surgery +17