CoGAME

Kazuhiro Hosoi, Vinh Ninh Dao, Akihiro Mori, Masanori Sugimoto

2007 · 24 citations · 6 references

Concepts

Abstract

An example of an application enhanced by the "manipulation-by-projection" technique, this cooperative game allows players to visually and intuitively control a robot with projectors. Players interchangeably move and connect their projected images to create a path that leads the robot to its goal.

References

6