Journal of Graphics Tools · 1999 · 18 citations · 5 references
ComputingComputer SciencePhysicsComputational GeometryGeometric ModelingParticle PhysicsCollision DetectionGeometry ProcessingIntersection DetectionParticle MethodsParticle SystemsCollision EstimationGeometric Intersection TestingIntersectionIntersection ComputationMulti-body Collision DetectionSpherical Caps
We present a method for detecting collisions between a system of spherical particles and an environment composed of triangles. The proposed algorithm takes into account the particles' volume and is based on an intersection test between a triangle and a cylinder with spherical caps (the trajectory of a particle). The algorithm also efficiently calculates a close estimate of the point of intersection, which is necessary for collision detection.
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