Publication | Closed Access
Social Reinforcement Learning in Game Playing
11
Citations
13
References
2012
Year
Unknown Venue
Artificial IntelligenceGame AiEngineeringGame TheoryMulti-agent LearningIntelligent SystemsLearning In GamesAgent-based SystemRobot LearningGeneral Game PlayingMechanism DesignGame DesignBehavioral SciencesComputer ScienceOpponent ModellingGamesTrained AgentsSocial Reinforcement LearningBusinessBoard Game
In this work we discuss Social Reinforcement Learning on self-trained agents. We simulate social learning by implementing a tournament on an existing board game that utilizes reinforcement learning for playing and learning. The socially trained agents are compared to self-trained agents and their superior performance is noted. The findings and the infrastructure requirements mandate the development of a Social Reinforcement Learning Multi-Agent-Based Simulation platform.
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