Learning In Games

Learning in Games is a theoretical framework in Algorithmic Game Theory that models how rational agents adapt their strategies over time through repeated interactions, distinguished from static equilibrium analysis by its focus on dynamic, experience-based strategy evolution.

1.4K

Publications

118.9K

Citations

2.5K

Authors

896

Institutions

Publications per year

2017–2026

328

Authors

2.5K

  1. KT
    Karl Tuyls

    Maastricht University, Netherlands

    18 publications · 992 citations

    16

    h-index

  2. DF
    Drew Fudenberg

    Harvard University, United States

    23 publications · 1.6K citations

    16

    h-index

  3. MB
    Michael Bowling

    University of Alberta, Canada

    16 publications · 2.1K citations

    15

    h-index

  4. TH
    Teck‐Hua Ho

    University of California, Berkeley, United States

    15 publications · 1.1K citations

    13

    h-index

  5. JS
    Jeff S. Shamma

    Georgia Institute of Technology, United States

    15 publications · 1K citations

    12

    h-index

1–5 of 2.5K

Venues

  1. Games and Economic Behavior

    69 publications · 7.4K citations

    36

    h-index

  2. Econometrica

    27 publications · 11.3K citations

    25

    h-index

  3. arXiv (Cornell University)

    Repository · 65 publications · 6.1K citations

    23

    h-index

  4. Journal of Economic Theory

    JET · 27 publications · 1.7K citations

    21

    h-index

  5. SSRN Electronic Journal

    Repository · 36 publications · 950 citations

    17

    h-index

1–5