Australasian Journal of Educational Technology · 2005 · 22 citations · 17 references
EducationEducational TechnologyInteractive MediaOnline TeachingPlay-based LearningCollaborative Virtual EnvironmentsEducational Game DesignGame-based LearningOnline LearningVideo Game StudiesVirtual ClassroomsCollaborative Virtual LearningDigital Game-based LearningGame Design For LearningGame PlayMassively Multiplayer Online GamesMultiplayer GamesPilot Study DesignPlay-based Learning Environments
<span>This paper reports on the first stage of a project to develop and test the use of massively multiplayer online role playing games (MMORPGs) for promoting computer supported collaborative learning through instructional gaming in the high school classroom. Teachers and students of English and Science at Swan View Senior High School, Western Australia were involved in a pilot study as "proof of concept", in which they participated in both game design and game play within a MOO based collaborative virtual environment with a medieval castle theme.</span>
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What Video Games Have to Teach Us about Learning and Literacy
Education + Training · 2004 · 6.7K citations · Full text
Marc Prensky · Computers in entertainment · 2003 · 3.1K citations
Education, Educational Psychology, Educational Technology +13