2005 · 40 citations · 7 references
ComputingComputer ScienceRobotics EngineeringComputer VisionGeometric ModelingMachine Vision3D ReconstructionCamera GeometryGeometry ProcessingMotion EstimationMulti-view GeometryVisual Tracking3D Visual TrackingCamerasConstraintsCritical PointsCurvature ThresholdingPiecewise Polynomial InterpolationPolynomial InterpolationThresholding
A general framework for automatic 3D soccer ball estimation and tracking from multiple image sequences is proposed. Firstly, the ball trajectory is modelled as planarcurves in consecutive virtual vertical planes. These planes are then determined by two ball positions with accurately estimated height, namely critical points, which are extracted by curvature thresholding and nearest distance of 3D lines from single or multiple views respectively. Finally, unreliable or missing ball observations are recovered using geometric constraints and polynomial interpolation. Experiments on video sequences from different cameras, with over 5000 frames each, have demonstrated a comprehensive solution for accurate and robust 3D ball estimation and tracking, with over 90% ball estimations within 2.5 metres of manually derived ground truth.
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Automatic parsing of TV soccer programs
Yihong Gong, Lim Teck Sin, Chua Hock Chuan et al. · 2002 · 320 citations
SoccerMan-reconstructing soccer games from video sequences
T. Bebie, Hanspeter Bieri · 2002 · 50 citations