Transactions of the Digital Games Research Association · 2016 · 21 citations · 20 references
Video Game DevelopmentEngineeringPersuasive TechnologyGame AestheticsBehavior MonitoringRhetoricCommunicationAccessible GameSerious IssuesCognitive ConstructionStealth Game InterventionsGame DesignBehavioral SciencesExplicit FashionGamificationDesignUser ExperienceGame StudyPopular CommunicationGamesPersuasive GamesMedia DesignVideo Game StudiesDesign ThinkingHuman-computer InteractionBehavior ChangeArtsPersuasion
Persuasive games tackling serious issues in a literal, explicit fashion are far less likely to succeed in changing attitudes or behaviors than are games that take the more “stealthy” approach of embedding persuasive messages within a game’s content or context. The “Embedded Design” model, developed by the design and research team at Tiltfactor Laboratory at Dartmouth College, offers novel, evidence-based strategies for including persuasive content in a game in ways that circumvent players’ psychological defenses, triggering a more receptive mindset for internalizing a game’s intended message, and do so without sacrificing players’ enjoyment or the game’s inherent replayability. Such techniques promise to revolutionize the repertoire of techniques that game developers should consider in broaching and presenting serious topics in games. Three original “Embedded Design” strategies are presented here: (1) Intermixing: balancing “on-message” and “off-message” content to render the former less overt or threatening; (2) Obfuscating: using framing devices or genres that divert expectations or focus away from the game’s persuasive intent; and (3) Distancing: employing fiction and metaphor to increase the psychological gap between players’ identities and beliefs, and the game’s characters and persuasive content.
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Construal-level theory of psychological distance.
Yaacov Trope, Nira Liberman · Psychological Review · 2010 · 6K citations
Persuasive games: the expressive power of videogames
Choice Reviews Online · 2008 · 1.7K citations