2007 · 57 citations · 8 references
Social SciencesLiteratureGame TheoryInteractive MediaUser Experience DesignImmersive MediaVideo Game StudiesVirtual WorldsConceptual Model DevelopmentDigital ImmersionGameplay ExperienceImmersionPlayer Immersion
Game studies literature has recently seen a renewed interest in game experience with the recent publication of a number of edited collections, dissertations and conferences focusing on the subject.This paper aims to contribute to that growing body of literature by presenting a summary of my doctoral research in digital game involvement and immersion.It outlines a segment of a conceptual model that describes and analyzes the moment by moment involvement with digital games on a variety of experiential dimensions corresponding to six broad categories of game features.The paper ends with a proposal to replace the metaphor of immersion with one of incorporation.Incorporation aims to avoid the binary notion of the player's plunge into the virtual environment characteristic of "immersion" while dispelling the vagueness of application that all too often surrounds the term.
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