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Shared Fantasy: Role-Playing Games as Social Worlds
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1985
Year
EngineeringOnline GamingFantasy RoleGame TheoryPervasive GameSocial GameCultural StudiesMisunderstood SubcultureGame DesignRole-playing GamesGary Alan FineTheatreUser ExperienceGame StudyGamesCulturePerformance StudiesVirtual WorldsSocial ComputingArtsPlayer Experience
This classic study still provides one of the most astute descriptions available of an often misunderstood subculture: that of fantasy role playing games like Dungeons & Dragons. Gary Alan Fine immerses himself in several different gaming systems, offering insightful details on the nature of the games and the patterns of interaction among players - as well as their reasons for playing.