Tangible Learning Interfaces

Tangible Learning Interfaces is a pedagogical framework within the domain of human-computer interaction that integrates physical objects with digital feedback to enable learners to engage in embodied, hands-on manipulation of computational systems for the purpose of acquiring conceptual knowledge.

372

Publications

17.7K

Citations

1K

Authors

348

Institutions

Publications per year

2017–2026

105

Authors

1K

  1. AN
    Alissa N. Antle

    Simon Fraser University, Canada

    16 publications · 1.3K citations

    16

    h-index

  2. BS
    Bertrand Schneider

    Stanford University, United States

    10 publications · 592 citations

    10

    h-index

  3. MH
    Michael Horn

    Northwestern University, United States

    10 publications · 1.1K citations

    10

    h-index

  4. PB
    Paulo Blikstein

    Stanford University, United States

    9 publications · 324 citations

    9

    h-index

  5. SP
    Sara Price

    University College London, United Kingdom

    9 publications · 454 citations

    9

    h-index

1–5 of 1K

Venues

  1. 10

    h-index

  2. Personal and Ubiquitous Computing

    8 publications · 829 citations

    8

    h-index

  3. Computers & Education

    6 publications · 509 citations

    6

    h-index

  4. Education and Information Technologies

    5 publications · 132 citations

    5

    h-index

  5. IEEE Transactions on Learning Technologies

    5 publications · 463 citations

    5

    h-index

1–5