Spherical Image Rendering

Spherical Image Rendering is a computational method in computer graphics that generates visually coherent two-dimensional projections from three-dimensional spherical image data by mapping pixel values onto a viewing plane according to specific geometric projections, distinguishing it from planar rendering techniques through its handling of omnidirectional visual information.

11

Publications

399

Citations

31

Authors

12

Institutions

Publications per year

2017–2026

7

Authors

31

  1. WY
    Wataru Yamada

    NTT (Japan), Japan

    1 publications · 45 citations

    1

    h-index

  2. WH
    Wataru Hashimoto

    University of Tsukuba, Japan

    1 publications · 12 citations

    1

    h-index

  3. II
    Insung Ihm

    Sogang University, South Korea

    1 publications · 57 citations

    1

    h-index

  4. AR
    A. R. Bekirov

    Lomonosov Moscow State University, Russia

    1 publications · 13 citations

    1

    h-index

  5. KK
    Ken Knowlton

    Nokia (United States), United States

    1 publications · 17 citations

    1

    h-index

1–5 of 31

Venues

  1. Computer Graphics Forum

    1 publications · 11 citations

    1

    h-index

  2. 1

    h-index

  3. 1

    h-index

  4. International Journal of Computer Vision

    1 publications · 116 citations

    1

    h-index

  5. Journal of Interior Design

    1 publications · 25 citations

    1

    h-index

1–5