Path Space Sampling
Path Space Sampling is a method in computer graphics that generates light transport paths by sampling sequences of scattering events according to their contribution to the final image, distinguishing itself from other rendering techniques through its explicit formulation in the space of complete light paths.
37
Publications
1.8K
Citations
113
Authors
58
Institutions
Publications per year
2017–2026
14
Parents
37
Bin W. Zhang, David Jasnow, Daniel M. Zuckerman · The Journal of Chemical Physics · 2010 · 234 citations · Full text
1–5 of 37
113
5
h-index
5
h-index
3
h-index
3
h-index
2
h-index
1–5 of 113
58
Karlsruhe Institute of Technology
Karlsruhe, Germany
4 h-index
12 publications
346 citations
University of Vienna
Vienna, Austria
3 h-index
5 publications
166 citations
Freie Universität Berlin
Berlin, Germany
3 h-index
5 publications
178 citations
University of California System
Oakland, United States
2 h-index
3 publications
35 citations
Aalto University
Espoo, Finland
2 h-index
4 publications
226 citations
ETH Zurich
Zurich, Switzerland
2 h-index
2 publications
67 citations
University of California San Diego
San Diego, United States
2 h-index
2 publications
185 citations
Nvidia (United Kingdom)
Reading, United Kingdom
2 h-index
6 publications
580 citations
1–8 of 58
TOG · 12 publications · 561 citations
11
h-index
3 publications · 268 citations
3
h-index
2 publications · 22 citations
2
h-index
EPJST · 2 publications · 108 citations
2
h-index
LiveCoMS · 1 publications · 11 citations
1
h-index
1–5