Immersive Video Environments

Immersive Video Environments is a digital video art framework that integrates spatialized moving images with interactive or multi-sensory technologies to envelop viewers within a three-dimensional, perceptually engaging environment, thereby distinguishing itself from conventional screen-based presentation through its emphasis on bodily presence and environmental simulation.

171

Publications

9.5K

Citations

697

Authors

268

Institutions

Publications per year

2017–2026

101

Authors

697

  1. AG
    Andrea Gaggioli

    IRCCS Istituto Auxologico Italiano, Italy

    3 publications · 389 citations

    3

    h-index

  2. AS
    Aljoša Smolić

    Trinity College Dublin, Ireland

    3 publications · 380 citations

    3

    h-index

  3. JN
    Jeremy N. Bailenson

    Stanford University, United States

    3 publications · 737 citations

    3

    h-index

  4. MG
    Maxine Glancy

    British Broadcasting Corporation (United Kingdom), United Kingdom

    3 publications · 151 citations

    3

    h-index

  5. JW
    Jing Wang

    Beijing Institute of Technology, China

    2 publications · 58 citations

    2

    h-index

1–5 of 697

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 6 publications · 155 citations

    6

    h-index

  2. PLoS ONE

    4 publications · 131 citations

    4

    h-index

  3. PRESENCE Virtual and Augmented Reality

    3 publications · 1K citations

    3

    h-index

  4. IEEE Transactions on Broadcasting

    3 publications · 79 citations

    3

    h-index

  5. Frontiers in Virtual Reality

    3 publications · 96 citations

    3

    h-index

1–5