Game-based Improvisation

Game-Based Improvisation is a structured improvisation method in which improvisational practices are guided and constrained by predefined rules, objectives, and interactive dynamics characteristic of a game.

7

Publications

209

Citations

18

Authors

7

Institutions

Publications per year

2017–2026

3

Authors

18

  1. YK
    Yoshihiro Kishimoto

    Niigata University Medical and Dental Hospital, Japan

    1 publications · 11 citations

    1

    h-index

  2. AI
    Akinori Ito

    Tohoku University, Japan

    1 publications · 11 citations

    1

    h-index

  3. JB
    Jaden Berger

    Oregon State University, United States

    1 publications · 20 citations

    1

    h-index

  4. RM
    Ramia Mazé

    Lancaster University, United Kingdom

    1 publications · 12 citations

    1

    h-index

  5. YN
    Yosuke Nakamura

    Tokyo University of Technology, Japan

    1 publications · 11 citations

    1

    h-index

1–5 of 18

Venues

  1. Journal of Hospitality Leisure Sport & Tourism Education

    JoHLSTE · 1 publications · 41 citations

    1

    h-index

  2. Computers & Graphics

    1 publications · 11 citations

    1

    h-index

  3. Autonomous Robots

    1 publications · 99 citations

    1

    h-index

  4. Procedia CIRP

    1 publications · 12 citations

    1

    h-index

  5. KTH Publication Database DiVA (KTH Royal Institute of Technology)

    Repository · 1 publications · 12 citations

    1

    h-index

1–5