Audio Cueing
Audio Cueing is a game audio design technique that systematically aligns specific sound events with gameplay actions or environmental triggers to enhance player feedback, immersion, and situational awareness through precise temporal and contextual synchronization.
41
Publications
1.2K
Citations
171
Authors
64
Institutions
Publications per year
2017–2026
5
Parents
41
1–5 of 41
171
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Korea Advanced Institute of Science and Technology, South Korea
1 publications · 23 citations
1
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1
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1–5 of 171
64
Michigan State University
East Lansing, United States
2 h-index
7 publications
452 citations
Google (United States)
Mountain View, United States
2 h-index
2 publications
80 citations

University of Trento
Trento, Italy
2 h-index
10 publications
334 citations
Yonsei University
Seoul, South Korea
2 h-index
7 publications
105 citations

Konkuk University
Seoul, South Korea
1 h-index
4 publications
52 citations
Kansas State University
Manhattan, United States
1 h-index
1 publications
40 citations
Utrecht University
Utrecht, The Netherlands
1 h-index
4 publications
52 citations
Brigham Young University
Provo, United States
1 h-index
1 publications
27 citations
1–8 of 64
3 publications · 44 citations
3
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JSLHR · 1 publications · 40 citations
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1 publications · 11 citations
1
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JGCMS · 1 publications · 27 citations
1
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Repository · 1 publications · 16 citations
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