38
Publications
587
Citations
14
H-Index
91
Concepts
All Affiliations
| # | Concept | H-Index | Publications | Citations |
|---|---|---|---|---|
1 | Education | 4 | 4 | 118 |
2 | Arts | 3 | 3 | 103 |
3 | Engineering | 2 | 2 | 82 |
4 | Business | 1 | 1 | 17 |
5 | Health Sciences | 1 | 1 | 17 |
Daisy Lee
×
16
Publications
465
Citations
12
H-Index
| Year | Citations | |
|---|---|---|
2023 | 72 | |
2024 | 53 | |
2019 | 52 | |
2021 | 42 | |
Do gamified elements affect young people’s use behaviour on consumption-related mobile applications? Edmund Wut, Peggy M. L. Ng, Wilson K.S. Leung, Young Consumers Insight and Ideas for Responsible Marketers Customer SatisfactionEngineeringMobile InteractionConsumer ResearchProblematic Smartphone Use | 2021 | 40 |
2022 | 40 | |
2019 | 34 | |
2018 | 29 | |
2024 | 17 | |
2022 | 16 |
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