2023 · 15 citations · 31 references
ArchitectureVision ScienceDigital ImagingOpticsRendering3D RenderingCamera ProjectionImage SynthesisPhysically Based RenderingRay TracingScene ReconstructionField Of ViewGlossy Reflection RenderingMulti-view ProjectionObject Surface ReconstructionRadiance ReconstructionReflectance ReconstructionSurface ReflectionsView Synthesis
Reflections on glossy objects contain valuable and hidden information about the surrounding environment. By converting these objects into cameras, we can unlock exciting applications, including imaging beyond the camera's field-of-view and from seemingly impossible vantage points, e.g. from reflections on the human eye. However, this task is challenging because reflections depend jointly on object geometry, material properties, the 3D environment, and the observer's viewing direction. Our approach converts glossy objects with unknown geometry into radiance-field cameras to image the world from the object's perspective. Our key insight is to convert the object surface into a virtual sensor that captures cast reflections as a 2D projection of the 5D environment radiance field visible to and surrounding the object. We show that recovering the environment radiance fields enables depth and radiance estimation from the object to its surroundings in addition to beyond field-of-view novel-view synthesis, i.e. rendering of novel views that are only directly visible to the glossy object present in the scene, but not the observer. Moreover, using the radiance field we can image around occluders caused by close-by objects in the scene. Our method is trained end-to-end on multi-view images of the object and jointly estimates object geometry, diffuse radiance, and the 5D environment radiance field. For more information, visit our website.
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Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik et al. · Communications of the ACM · 2021 · 5.8K citations · Full text
A signal-processing framework for inverse rendering
Ravi Ramamoorthi, Pat Hanrahan · 2001 · 580 citations