Publication | Open Access
A Typology of Virtual Reality Locomotion Techniques
38
Citations
44
References
2022
Year
EngineeringVr Locomotion TechniquesMotor ControlLocomotion (Cellular Biology)Virtual HumanKinesiologyVirtual RealityImmersive Technology3D User InteractionKinematicsHuman MotionHealth SciencesCategorization SchemesMotion SynthesisDesignLocomotion (Animal Biomechanics)Multi-user VrBipedal LocomotionVirtual WorldsVirtual SpaceHuman-computer InteractionHuman MovementWide RangeRoboticsMotion Graphics
Researchers have proposed a wide range of categorization schemes in order to characterize the space of VR locomotion techniques. In a previous work, a typology of VR locomotion techniques was proposed, introducing motion-based, roomscale-based, controller-based, and teleportation-based types of VR locomotion. The fact that (i) the proposed typology is used widely and makes a significant research impact in the field and (ii) the VR locomotion field is a considerably active research field, creates the need for this typology to be up-to-date and valid. Therefore, the present study builds on this previous work, and the typology’s consistency is investigated through a systematic literature review. Altogether, 42 articles were included in this literature review, eliciting 80 instances of 10 VR locomotion techniques. The results indicated that current typology cannot cover teleportation-based techniques enabled by motion (e.g., gestures and gazes). Therefore, the typology was updated, and a new type was added: “motion-based teleporting.”
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