CHI Conference on Human Factors in Computing Systems · 2022 · 33 citations · 74 references
ArtsDesignHuman DevelopmentAssistive TechnologyHuman-centered DesignInteraction DesignAssistive Technology DesignEmbodied InteractionExperience DesignParticipatory DesignSocial-emotional InterventionTangible User InterfacesCo-design WorkshopsDesign WorkshopsEmbodied EmotionEmotionally Supportive DesignInteractive Tangible ObjectsSemi-structured InterviewsTemporal Engagement PatternsYouth Social Development
The ability to manage emotions effectively is critical to healthy psychological and social development in youth. Prior work has focused on investigating the design of mental health technologies for this population, yet it is still unclear how to help them cope with emotionally difficult situations in-the-moment. In this paper, we aim to explore the appropriation, naturally emerging engagement patterns, and perceived psychological impact of an exemplar interactive tangible device intervention designed to provide in-situ support, when deployed with n=109 youth for 1.5 months. Our findings from semi-structured interviews and co-design workshops with a subset of participants (n=44 and n=25, respectively) suggest the potential of using technology-enabled objects to aid with down-regulation and self-compassion in moments of heightened emotion, to facilitate the practice of cognitive strategies, and to act as emotional companions. Lastly, we discuss design opportunities for integrating situated and embodied support in mental health interventions for youth.
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Using thematic analysis in psychology
Virginia Braun, Victoria Clarke · Qualitative Research in Psychology · 2006 · 183.3K citations · Full text
Social Sciences, Psychology, Communication Research Methods +10
A Brief Measure for Assessing Generalized Anxiety Disorder
Robert L. Spitzer, Kurt Kroenke, Janet B. W. Williams et al. · Archives of Internal Medicine · 2006 · 31.5K citations
Nursing, Psychiatry, Psychology +17