AI-Based Game Design : Enabling New Playable Experiences

Mirjam Palosaari Eladhari, Anne Sullivan, Gillian Smith, Josh McCoy

2011 · 23 citations · 9 references

Concepts

Abstract

With the current set of design tools and methods available to game designers, vast portions of the space of possible games are not currently reachable. In the past, technological advances such as i ...

References

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