Game Visualization

Game Visualization is an academic construct that refers to the systematic representation of game-related data, processes, or structures through visual means to facilitate analysis, design, or communication within game art and development contexts.

92

Publications

3.7K

Citations

215

Authors

87

Institutions

Publications per year

2017–2026

35

Parents

Authors

215

  1. GW
    Günter Wallner

    University of Applied Arts Vienna, Austria

    17 publications · 437 citations

    14

    h-index

  2. SK
    Simone Kriglstein

    University of Vienna, Austria

    9 publications · 276 citations

    9

    h-index

  3. MS
    Magy Seif El‐Nasr

    Northeastern University, United States

    8 publications · 215 citations

    8

    h-index

  4. PM
    Pejman Mirza-Babaei

    Ontario Tech University, Canada

    4 publications · 113 citations

    4

    h-index

  5. RB
    Regina Bernhaupt

    Université Toulouse III - Paul Sabatier, France

    3 publications · 64 citations

    3

    h-index

1–5 of 215

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 6 publications · 517 citations

    6

    h-index

  2. Proceedings of the ACM on Human-Computer Interaction

    PACMHCI · 3 publications · 55 citations

    4

    h-index

  3. 3

    h-index

  4. Computers & Graphics

    3 publications · 216 citations

    3

    h-index

  5. International Journal of Computer Games Technology

    IJCGT · 2 publications · 63 citations

    2

    h-index

1–5