Game-playing Agents
Game-Playing Agent is a computational entity within artificial intelligence that autonomously perceives game states and executes actions according to a decision-making strategy to achieve optimal performance in adversarial or stochastic environments.
1.1K
Publications
59.7K
Citations
2.6K
Authors
729
Institutions
Publications per year
2017–2026
365
Variants
Game-playing Agent
Parents
1.1K
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
David Silver, Thomas Hubert, Julian Schrittwieser et al. · Science · 2018 · 3.5K citations · Full text
On Distinguishing Epistemic from Pragmatic Action
David Kirsh, Paul P. Maglio · Cognitive Science · 1994 · 1.4K citations
Designing games with a purpose
Luis von Ahn, Laura Dabbish · Communications of the ACM · 2008 · 1.2K citations · Full text
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729

IT University of Copenhagen
Copenhagen, Denmark
20 h-index
60 publications
2.8K citations

University of Essex
Colchester, United Kingdom
20 h-index
69 publications
3.4K citations
New York University
New York, United States
19 h-index
79 publications
3.2K citations

University of Alberta
Edmonton, Canada
19 h-index
67 publications
2.3K citations
Carnegie Mellon University
Pittsburgh, United States
18 h-index
49 publications
7.8K citations
Georgia Institute of Technology
Atlanta, United States
16 h-index
46 publications
2K citations
Maastricht University
Maastricht, The Netherlands
16 h-index
51 publications
3.3K citations
The University of Texas at Austin
Austin, United States
15 h-index
48 publications
3.6K citations
1–8 of 729
Repository · 84 publications · 6.2K citations
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34 publications · 2.2K citations
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62 publications · 1.9K citations
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TG · 23 publications · 593 citations
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Conference · 18 publications · 1.2K citations
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