Game-playing Agents

Game-Playing Agent is a computational entity within artificial intelligence that autonomously perceives game states and executes actions according to a decision-making strategy to achieve optimal performance in adversarial or stochastic environments.

1.1K

Publications

59.7K

Citations

2.6K

Authors

729

Institutions

Publications per year

2017–2026

365

Variants

Game-playing Agent

Authors

2.6K

  1. JT
    Julian Togelius

    New York University, United States

    44 publications · 2.5K citations

    25

    h-index

  2. SM
    Simon M. Lucas

    University of Essex, United Kingdom

    31 publications · 1.7K citations

    21

    h-index

  3. DP
    Diego Pérez-Liébana

    University of Essex, United Kingdom

    26 publications · 1.1K citations

    16

    h-index

  4. MR
    Mark Riedl

    Georgia Institute of Technology, United States

    15 publications · 709 citations

    14

    h-index

  5. PS
    Pieter Spronck

    Tilburg University, Netherlands

    14 publications · 1.1K citations

    14

    h-index

1–5 of 2.6K

Venues

  1. arXiv (Cornell University)

    Repository · 84 publications · 6.2K citations

    34

    h-index

  2. 25

    h-index

  3. 22

    h-index

  4. IEEE Transactions on Games

    TG · 23 publications · 593 citations

    16

    h-index

  5. Proceedings of the AAAI Conference on Artificial Intelligence

    Conference · 18 publications · 1.2K citations

    15

    h-index

1–5