Publication | Closed Access
Learning Motion Priors for 4D Human Body Capture in 3D Scenes
79
Citations
54
References
2021
Year
Motion PriorsEngineeringMachine LearningHuman Pose EstimationAction Recognition (Movement Science)3D Pose EstimationHigh-quality 3DImage AnalysisKinesiologyMotion CapturePattern RecognitionVirtual RealityKinematicsRobot LearningHuman MotionHealth SciencesMachine VisionDanceVideo UnderstandingStructure From MotionDeep LearningComputer VisionHuman Body CaptureVideo AnalysisExtended RealityHuman MovementScene ModelingMotion Analysis
Recovering high-quality 3D human motion in complex scenes from monocular videos is important for many applications, ranging from AR/VR to robotics. However, capturing realistic human-scene interactions, while dealing with occlusions and partial views, is challenging; current approaches are still far from achieving compelling results. We address this problem by proposing LEMO: LEarning human MOtion priors for 4D human body capture. By leveraging the large-scale motion capture dataset AMASS [38], we introduce a novel motion smoothness prior, which strongly reduces the jitters exhibited by poses recovered over a sequence. Furthermore, to handle contacts and occlusions occurring frequently in body-scene interactions, we design a contact friction term and a contact-aware motion infiller obtained via per-instance self-supervised training. To prove the effectiveness of the proposed motion priors, we combine them into a novel pipeline for 4D human body capture in 3D scenes. With our pipeline, we demonstrate high-quality 4D human body capture, reconstructing smooth motions and physically plausible body-scene interactions. The code and data are available at https://sanweiliti.github.io/LEMO/LEMO.html.
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