Publication | Closed Access
Generating beginner heuristics for simple texas hold'em
11
Citations
23
References
2018
Year
Simple RulesBeginner HeuristicsEngineeringCombinatorial GameGame TheorySimple Texas Hold'emComputational Game TheorySimpler HeuristicsCombinatorial OptimizationGeneral Game PlayingMechanism DesignGame DesignDesignLearning AnalyticsComputer ScienceStrategyGamesHeuristic (Computer Science)Automated ReasoningHeuristic PlanningBusinessHeuristic Search
Beginner heuristics for a game are simple rules that allow for effective playing. A chain of beginner heuristics of length N is the list of N rules that play the game best. Finding beginner heuristics is useful both for teaching a novice to play the game well and for understanding the dynamics of the game. We present and compare methods for finding beginner heuristics in a simple version of Poker: Pre-Flop Heads-Up Limit Texas Hold'em. We find that genetic programming outperforms greedy-exhaustive search and axis-aligned search in terms of finding well-playing heuristic chains of given length. We also find that there is a limited amount of non-transitivity when playing beginner heuristics of different lengths against each other, suggesting that while simpler heuristics are somewhat general, the more complex seem to overfit their training set.
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