Gamification technique for teaching programming

Mónica A. Carreño-León, J. Andrés Sandoval-Bringas, Francisco Javier Álvarez Rodríguez, Yolanda Camacho-Gonzalez

2018 · 28 citations · 3 references

Concepts

Abstract

This paper presents the application of a gamification technique applied to the teaching of programming to students of introductory courses. The experiences were applied to an introductory course in the teaching of programming in Software Development Engineering at the Autonomous University of Baja California Sur (UABCS). They present some theoretical references that support the proposal and a description of the application context is made. Finally, the results of the use and conclusions obtained are presented.

References

3