Publication | Open Access
Matching Games and Algorithms for General Video Game Playing
55
Citations
24
References
2016
Year
Artificial IntelligenceGame AiGame DesignEngineeringVideo GameGame TheoryBusinessGame AnalyticsGame FeaturesComputer ScienceIntelligent SystemsComputational Game TheoryGamesAi AgentsMechanism DesignGeneral Game Playing
This paper examines the performance of a number of AI agents on the games included in the General Video Game Playing Competition. Through analyzing these results, the paper seeks to provide insight into the strengths and weaknesses of the current generation of video game playing algorithms. The paper also provides an analysis of the given games in terms of inherent features which define the different games. Finally, the game features are matched with AI agents, based on performance, in order to demonstrate a plausible case for algorithm portfolios as a general video game playing technique.
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