Game Analytics

Game Analytics is a systematic method for collecting, analyzing, and interpreting player interaction data within serious games to evaluate and enhance gameplay effectiveness, learning outcomes, and user engagement through evidence-based insights.

333

Publications

16.3K

Citations

970

Authors

352

Institutions

Publications per year

2017–2026

146

Authors

970

  1. AD
    Anders Drachen

    University of York, United Kingdom

    24 publications · 1.3K citations

    18

    h-index

  2. RS
    Rafet Sifa

    Fraunhofer Institute for Intelligent Analysis and Information Systems, Germany

    14 publications · 730 citations

    11

    h-index

  3. BF
    Baltasar Fernández‐Manjón

    Universidad Complutense de Madrid, Spain

    11 publications · 565 citations

    11

    h-index

  4. AC
    Alessandro Canossa

    Northeastern University, United States

    9 publications · 405 citations

    9

    h-index

  5. MF
    Manuel Freire

    Universidad Complutense de Madrid, Spain

    8 publications · 443 citations

    8

    h-index

1–5 of 970

Venues

  1. 13

    h-index

  2. Computers in Human Behavior

    9 publications · 492 citations

    9

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 7 publications · 577 citations

    7

    h-index

  4. 6

    h-index

  5. IEEE Transactions on Games

    TG · 6 publications · 235 citations

    6

    h-index

1–5