Public Understanding of Science · 2016 · 10 citations · 33 references
EducationEducational TechnologyScience EducationPlay-based LearningPolitical ParticipationScience CommunicationCitizen Science ParticipationEducational Game DesignPublic Engagement With SciencePublic ParticipationPublic Understanding Of ScienceSerious GamesEducational Games For ScienceGamificationGamified EngagementGamified LearningHeuristicsMobile Game DesignMobile Serious GamesParticipatory Science
Public participation in science and gamification of science are two strong contemporary trends, especially in the area of emerging techno-sciences. Involvement of the public in research-related activities is an integral part of public engagement with science and technologies, which can be successfully achieved through a participatory game design. Focusing on the participatory dimension of educational games, we have reviewed a number of existing participation heuristics in light of their suitability to characterize available mobile and browser science games. We analyzed 87 games with respect to their participatory and motivational elements and demonstrated that the majority of mobile games have only basic participative features. This review of the landscape of participative science games in the domain of life sciences highlights a number of major challenges present in the design of such applications. At the same time, it reveals a number of opportunities to enhance public engagement using science games.
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A Ladder Of Citizen Participation
Sherry R. Arnstein · Journal of the American Institute of Planners · 1969 · 15.7K citations
Motivations for Play in Online Games
Nick Yee · CyberPsychology & Behavior · 2006 · 2.9K citations
Social Sciences, Social Psychology, Individual Differences +14
From visual simulation to virtual reality to games
Michael Zyda · Computer · 2005 · 1.9K citations