Publication | Closed Access
Motivations for Play in Online Games
2.8K
Citations
4
References
2006
Year
EngineeringOnline GamingGame TheoryPsychologyPlayer MotivationsFactor AnalysisGame DesignBehavioral SciencesOnline GamesEmpirical ModelFactor Analytic ApproachGamificationMotivationUser ExperienceGame AnalyticsGamesPerformance StudiesSocial ComputingArtsPlayer Experience
An empirical model of player motivations in online games provides the foundation to understand and assess how players differ from one another and how motivations of play relate to age, gender, usage patterns, and in-game behaviors. In the current study, a factor analytic approach was used to create an empirical model of player motivations. The analysis revealed 10 motivation subcomponents that grouped into three overarching components (achievement, social, and immersion). Relationships between motivations and demographic variables (age, gender, and usage patterns) are also presented.
| Year | Citations | |
|---|---|---|
Page 1
Page 1