2011 · 209 citations · 8 references
ArtsDesignSocial PsychologyDesign TheoryInteraction DesignUser Experience DesignExperience DesignExtrinsic MotivationIntrinsic MotivationVideo Game StudiesAffordancesBehavioral AffordancesGame PlayGameplay ExperiencePlayer MotivationUser Behavior Modeling
An increasing number of applications use game design elements to motivate user behavior in non-game contexts. Yet current models of video game motivation do not connect to the granular level of single design elements. Similarly, they do not address the social situation of game play. To address this lack, the concept of situated motivational affordances is introduced to conceptualize the motivational pull of single game design elements in varying contexts.
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Motivations for Play in Online Games
Nick Yee · CyberPsychology & Behavior · 2006 · 2.9K citations
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Technical opinionMotivational affordances
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J.H. Jung, Christoph Schneider, Joseph S. Valacich · Management Science · 2010 · 331 citations