2008 · 64 citations · 16 references
ArtsDesignEducational TechnologyInteraction DesignInteractive DesignPlay-based LearningEducational Game DesignInterface DesignPlay BehaviorPlay Space DesignPlayground DesignSensor-based InteractionInteractive Tangible ObjectsObjectsResearch Agenda Setting
An Intelligent Playground is an environment with interactive objects that, using advanced technology such as sensors and actuators, react to the interaction with the children and actively encourage children to play. Thus, an intelligent playground stimulates children to move and play together. In this way, it provides for a healthy alternative for popular pastimes such as computer games and television.\nWe propose a design research agenda for Intelligent Playgrounds, identifying key issues regarding the design of these playgrounds: social interaction, simplicity, challenge, goals and feedback. We illustrate these issues by referring extensively to related work in this area. In addition, we present our design approach, initial findings and future plans on the basis of two case studies of new intelligent playground concepts.
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Marc Prensky · Computers in entertainment · 2003 · 3.1K citations
Education, Educational Psychology, Educational Technology +13
Some reflections on designing construction kits for kids
Mitchel Resnick, Brian S. Silverman · 2005 · 424 citations
Carsten Magerkurth, Adrian David Cheok, Regan L. Mandryk et al. · Computers in entertainment · 2005 · 351 citations
Computing, Design, Mobile Computing +14