2011 · 13 citations · 12 references
EducationEducational TechnologyAugmented Reality In EducationComputer-assisted InstructionE-learningAugmented RealityAugmented Reality HardwareImmersive Learning EnvironmentsImmersive MediaInteractive Learning EnvironmentsAugmented Reality AuthoringAugmented Reality InstructionEducational Augmented RealitySoftware Development Methodology
In recent years augmented reality technologies have been subject of great interest among the scientific community. However, most researches have focused on hardware and software development without particular interest on the authoring phase. As a consequence the authoring process of an augmented reality application is done today through hard-coding of a specific application. This approach however requires operators. In education application, old-fashioned ways are kept especially in educational system, although technological developments in industrial area are remarkable nowadays. Textbooks are mainly used in educational systems and many educators are very passive about applying new materials in use. So, traditional methods are still used these days. We present an immersive authoring tool using the augmented reality, which interacts with user in order to increase learner's interest and reflect various desires that dynamic environment students have. It consists of composing tool that can be used to create educational contents, viewer that plays the contents and the engine which allows these what to happen.
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Blair MacIntyre, Maribeth Gandy, Steven P. Dow et al. · 2004 · 263 citations
3DM: a three dimensional modeler using a head-mounted display
Jeff Butterworth, Stephen Hench, Marc Olano · 1992 · 249 citations
Design of a component-based augmented reality framework
Martin Bauer, Bernd Bruegge, Gudrun Klinker et al. · 2002 · 170 citations
Architecture, Systems Engineering, Augmented Reality Design +14
Gun Lee, Gerard Jounghyun Kim, Mark Billinghurst · Communications of the ACM · 2005 · 80 citations