2012 · 15 citations · 15 references
ComputingVisualization3D ModelingImmersive VisualizationRenderingMixed RealityMotion CaptureScene Composition For Virtual RealityVirtual Environment DesignVirtual RealityVirtual WorldsImmersive Interaction TechniquesMixed Reality Environments
The future of tele-conferencing is towards multi-party 3D Tele-Immersion (TI) and TI environments that can support realistic inter-personal communications and virtual interaction among participants. In this paper, we address two important issues, pertinent to TI environments. The paper focuses on techniques for the real-time, 3D reconstruction of moving humans from multiple Kinect devices. The off-line generation of real-life 3D scenes from visual data, captured by non-professional users is also addressed. Experimental results are provided that demonstrate the efficiency of the methods, along with an example of mixing real with virtual in a shared space.
15
Marching cubes: A high resolution 3D surface construction algorithm
William E. Lorensen, H. E. Cline · 1987 · 10.2K citations · Full text
Computing, Radiology, Visualization +17
A volumetric method for building complex models from range images
Brian Curless, Marc Levoy · 1996 · 3.1K citations