Journal on Interactive Systems · 2014 · 12 citations · 26 references
ComputingComputer Science3D ModelingComputer VisionMachine Vision3D ReconstructionAugmented RealityFace RecognitionMarkerless Augmented RealityOcclusion HandlingPose EstimationHead Pose EstimationInitial Guess StrategiesIterative Closest PointOcclusion AvoidanceOcclusion OptimizationOcclusion ProcessingReal-time Tracking
In this paper we present an extension to the KinectFusion algorithm that allows a robust real-time face tracking and modeling using the Microsoft’s Kinect sensor. This is achieved changing two steps of the original algorithm: pre-processing and tracking. In the former, we use a real-time face detection algorithm to segment the face from the rest of the image. In the latter, we use a real-time head pose estimation to give a new initial guess to the Iterative Closest Point (ICP) algorithm when it fails and an algorithm to solve occlusion.Our approach is evaluated in a markerless augmented reality (MAR) system. We show that this approach can reconstruct faces and handle more face pose changes and variations than the original KinectFusion’s tracking algorithm. In addition, we show that the realism of the system is enhanced as we solve the occlusion problem efficiently at shader level.
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Leo Breiman · Machine Learning · 2001 · 126.2K citations · Full text
Robust Real-Time Face Detection
Paul Viola, Michael Jones · International Journal of Computer Vision · 2004 · 14.2K citations
Bilateral filtering for gray and color images
Carlo Tomasi, Roberto Manduchi · 2002 · 8.1K citations
Arts, Vision Science, Color Vision +16