Occlusion Handling

Occlusion Handling is a rendering technique in augmented reality design that resolves visual conflicts between virtual objects and real-world entities by selectively obscuring virtual content based on depth coherence with physical scene geometry.

547

Publications

29.1K

Citations

1.6K

Authors

518

Institutions

Publications per year

2017–2026

149

Authors

1.6K

  1. VL
    Vincent Lepetit

    École Polytechnique Fédérale de Lausanne, Switzerland

    6 publications · 275 citations

    6

    h-index

  2. TC
    Tat‐Jen Cham

    Nanyang Technological University, Singapore

    5 publications · 164 citations

    5

    h-index

  3. VP
    Voicu Popescu

    Purdue University West Lafayette, United States

    5 publications · 124 citations

    5

    h-index

  4. WM
    Wojciech Matusik

    Massachusetts Institute of Technology, United States

    5 publications · 422 citations

    5

    h-index

  5. SH
    Shi‐Min Hu

    Tsinghua University, China

    5 publications · 524 citations

    5

    h-index

1–5 of 1.6K

Venues

  1. IEEE Transactions on Pattern Analysis and Machine Intelligence

    TPAMI · 20 publications · 3.2K citations

    18

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 18 publications · 702 citations

    15

    h-index

  3. Computer Graphics Forum

    13 publications · 426 citations

    12

    h-index

  4. 11

    h-index

  5. IEEE Transactions on Image Processing

    12 publications · 643 citations

    11

    h-index

1–5