Occlusion Handling
Occlusion Handling is a rendering technique in augmented reality design that resolves visual conflicts between virtual objects and real-world entities by selectively obscuring virtual content based on depth coherence with physical scene geometry.
547
Publications
29.1K
Citations
1.6K
Authors
518
Institutions
Publications per year
2017–2026
149
547
Robust object tracking via sparsity-based collaborative model
Wei Zhong, Huchuan Lu, Ming–Hsuan Yang · 2012 · 1K citations
Symmetric Stereo Matching for Occlusion Handling
Jian Sun, Yin Li, Sing Bing Kang et al. · 2005 · 418 citations
1–5 of 547
1.6K
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1–5 of 1.6K
518
Tsinghua University
Beijing, China
14 h-index
44 publications
3.3K citations

Chinese Academy of Sciences
Beijing, China
12 h-index
35 publications
2.6K citations
Microsoft (United States)
Redmond, United States
12 h-index
20 publications
2.3K citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
12 h-index
28 publications
1.4K citations

TU Wien
Vienna, Austria
11 h-index
26 publications
863 citations
University of North Carolina at Chapel Hill
Chapel Hill, United States
10 h-index
25 publications
638 citations
Microsoft Research Asia (China)
Beijing, China
9 h-index
22 publications
2.7K citations
Columbia University
New York, United States
9 h-index
22 publications
2.8K citations
1–8 of 518
TPAMI · 20 publications · 3.2K citations
18
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TVCG · 18 publications · 702 citations
15
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13 publications · 426 citations
12
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12 publications · 475 citations
11
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12 publications · 643 citations
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