IEEE Transactions on Visualization and Computer Graphics · 2007 · 22 citations · 33 references
ComputingComputer ScienceComputational GeometryComputer GraphicsRendering3D RenderingGeometry ProcessingRendering PipelineSurface RenderingVolume RenderingVolumetric RenderingComputational Geometry For CsgCsg Evaluation AlgorithmsGpu-based Isosurface RenderingGpu-based RenderingSurface TrimmingTrimmed SurfacesTrimming
Abstract-To eliminate the need to evaluate the intersection curves in explicit representations of surface cutouts or of trimmed faces in BReps of CSG solids, we advocate using Constructive Solid Trimming (CST). A CST face is the intersection of a surface with a Blist representation of a trimming CSG volume. We propose a new GPU-based CSG rendering algorithm that trims the boundary of each primitive using a Blist of its active zone. This approach is faster than the previously reported Blister approach, eliminates occasional speckles of wrongly colored pixels, and provides additional capabilities: painting on surfaces, rendering semitransparent CSG models, and highlighting selected features in the BReps of CSG models.
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Graph-Based Algorithms for Boolean Function Manipulation
Bryant · IEEE Transactions on Computers · 1986 · 8.9K citations · Full text
Akers · IEEE Transactions on Computers · 1978 · 1.8K citations
Interactive Order-Independent Transparency
Cass Everitt · 2001 · 391 citations