2007 · 27 citations · 21 references
ArchitectureDesignDigital Design3D ModelingAugmented Reality DesignInteraction DesignAugmented RealityInteraction Design For Augmented RealityTangible User InterfacesAugmented Reality Design ToolsAugmented Reality InterfacesDigital Experience DesignDigital Form ModelingManipulationTangible Interaction
We introduce AR-Jig, a new handheld tangible user interface for 3D digital modeling in augmented reality (AR) space. AR-Jig has a pin array that displays a 2D physical curve coincident with a contour of a digitally displayed 3D form. It supports physical interaction with a portion of a 3D digital representation, allowing 3D forms to be directly touched and modified. Traditional tangible user interfaces physically embody all the data; in contrast, this project leaves the majority of the data in the digital domain but gives physicality to any portion of the larger digital dataset via a handheld tool. This tangible intersection enables the flexible manipulation of digital artifacts, both physically and virtually. Through an informal test by end-users and interviews with professionals, we confirmed the potential of the AR-Jig concept while identifying the improvements necessary to make AR-Jig a practical tool for 3D digital design.
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Hiroshi Ishii, Brygg Ullmer · 1997 · 3.8K citations
Arts, Computer Science, Media Arts +17
Ben Piper, Carlo Ratti, Hiroshi Ishii · 2002 · 401 citations
Hiroo Iwata, Hiroaki Yano, Fumitaka Nakaizumi et al. · 2001 · 326 citations
Computing, Visualization, Actuators +16
Steven Schkolne, Michael Pruett, Peter Schröder · 2001 · 263 citations
Arts, Design, 3D Modeling +7