Publication | Closed Access
Explore! possibilities and challenges of mobile learning
144
Citations
20
References
2008
Year
Unknown Venue
Interactive LearningE-learningPerformance StudiesUbiquitous LearningLearning SciencesMobile LearningEducational GameLearning TechniqueEducationArchaeological ParkLearning AnalyticsLearning EnvironmentArtsExperimental StudiesGame DesignDigital Learning
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning system that supports middle school students during a visit to an archaeological park. It exploits a learning technique called excursion-game, whose aim is to help students to acquire historical notions while playing and to make archaeological visits more effective and exciting. In order to understand the potentials and limitations of Explore!, our studies compare the experience of playing the excursion-game with and without technological support. The design and evaluation of Explore! have provided knowledge on the advantages and pitfalls of m-learning that may be instrumental in informing the current debate on e-learning.
| Year | Citations | |
|---|---|---|
Page 1
Page 1