Journal of Language Teaching and Research · 2012 · 14 citations · 28 references
EducationEducational TechnologyEnglish As A Second LanguageE-learningMobile ComputingUser Experience DesignE-learning DesignLanguage Learning ApplicationsMobile Human-computer InteractionMobile LearningMobile-assisted Language LearningTechnology IntegrationCase Study EvaluationForeign Language InstructionGraphical User InterfacesLearning Activities DesignMobile Internet AccessMobile Learning EnvironmentsTechnology-mediated Language Learning
Mobile Technology is constantly evolving and offering new capabilities for supporting higher data transmission, storage, and multimedia formats that can be beneficial for Language Acquisition. Mobile Assisted Language Learning (MALL) publications have been reviewed for two main perspectives: The Content -based approach and the Design-issues approach. This study focuses on understanding these approaches and identifying their main challenges specific to MALL activities. Mobile-based e-learning applications and learning possibilities are tied to the physical attributes of the device, graphical user interface, and the cost of services, collaboration tools, Internet access, and computation capabilities. This article reports extensively on the results of a focus group-oriented study undertaken using an IPod-based English learning application for five advanced (graduate) EFL (English as foreign language)-based students in a Japanese technical university. Results from this pilot analysis were reported towards exploring the design of the IPod interface and how it contributes towards mobile assisted language learning. Results indicate that students are mostly comfortable using handheld devices and completed tasks with reasonable success and efficiency. However, they faltered with few steps mainly due to complexity of the screen interface (lack of on-screen guidance), transition within and between steps, and unresponsive system. The qualitative analysis focused mostly on the design of the graphical user interface, its delivery methods, and user preference and information access patterns. Several recommendations are made for both the design of the interface and how content should be structured.
28
Designing the user interface: Strategies for effective human-computer interaction
Applied Ergonomics · 1993 · 5.6K citations
Arts, Computer Science, Design +14
The Psychology of Everyday Things
Dominic W. Massaro, Donald A. Norman · The American Journal of Psychology · 1990 · 3.5K citations
Heuristic evaluation of user interfaces
Jakob Nielsen, Rolf Molich · 1990 · 3.4K citations
The psychology of everyday things
Daniel S. Weld · Artificial Intelligence · 1989 · 2.1K citations
Peter Brusilovsky · User Modeling and User-Adapted Interaction · 2001 · 2K citations · Full text