ACM Transactions on Graphics · 2008 · 66 citations · 19 references
ComputingVisualizationDigital RenderingRenderingScientific Visualization3D Reconstruction3D RenderingSurface ReconstructionSurface RenderingSurface ShadingSurface Visualization3D Surface ModelingNormal EstimationNormal MappingScale CorrectionsShape-from-shadingSurface Normal Estimation
We present an interactive system for reconstructing surface normals from a single image. Our approach has two complementary contributions. First, we introduce a novel shape-from-shading algorithm (SfS) that produces faithful normal reconstruction for local image region (high-frequency component), but it fails to faithfully recover the overall global structure (low-frequency component). Our second contribution consists of an approach that corrects low-frequency error using a simple markup procedure. This approach, aptly called rotation palette , allows the user to specify large scale corrections of surface normals by drawing simple stroke correspondences between the normal map and a sphere image which represents rotation directions. Combining these two approaches, we can produce high-quality surfaces quickly from single images.
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Ruo Zhang, Ping-Sing Tsai, J.E. Cryer et al. · IEEE Transactions on Pattern Analysis and Machine Intelligence · 1999 · 1.7K citations · Full text
Derek Hoiem, Alexei A. Efros, Martial Hebert · ACM Transactions on Graphics · 2005 · 625 citations
Antonio Criminisi, Ian Reid, Andrew Zisserman · International Journal of Computer Vision · 2000 · 619 citations
Mesh editing with poisson-based gradient field manipulation
Kun Zhou, Dong Xu, Xiaohan Shi et al. · ACM Transactions on Graphics · 2004 · 521 citations
Architecture, Computational Engineering, Computational Geometry +16