Publication | Open Access
Exploring Design Requirements for Repurposing Dental Virtual Patients From the Web to Second Life: A Focus Group Study
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Citations
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References
2014
Year
For a successful systematic repurposing effort of virtual patients to MUVEs such as Second Life, the best practices of experiential and immersive game design should be organically incorporated in the repurposing workflow (automated or not). These findings are pivotal in an era in which open educational content is transferred to and shared among users, learners, and educators of various open repositories/environments.
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