2008 · 24 citations · 23 references
EducationEducational TechnologyScience EducationInstructional DesignScience CommunicationScience InstructionInteractive Learning EnvironmentsScience Education ApplicationsScience PedagogyCoordinated InvestigationsDistributed WorkParticipatory Science LearningPhenomenon-based Science Learning
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquitous computing application, WallCology, which situates a virtual ecosystem within the unseen space of classroom walls, presenting affordances for science learners to engage in investigations of ecological phenomena. Motivated by a desire to foster authenticity in classroom science inquiry, WallCology extends the "embedded phenomena" framework in three ways: by enabling collaborative investigations among distributed work teams, by increasing the physicality of investigation activities, and by expanding the loci of activity sites. Pilot studies in two urban classrooms provide qualified support for the effectiveness of WallCology in promoting more authentic inquiry practices, content learning, and attitudes regarding scientific investigations.
23
Situated Cognition and the Culture of Learning
John Seely Brown, Allan Collins, Paul Duguid · Educational Researcher · 1989 · 13K citations · Full text
Hiroshi Ishii, Brygg Ullmer · 1997 · 3.8K citations
Arts, Computer Science, Media Arts +17
Being There: Putting Brain, Body and World Together Again.
Tim van Gelder, Andy Clark · The Philosophical Review · 1998 · 3.2K citations
Humanities, Neuroscience, Psychology +12
Mind as motion: explorations in the dynamics of cognition
Choice Reviews Online · 1996 · 1.8K citations