Computer Graphics Forum · 2012 · 13 citations · 35 references
ComputingVisualizationComputer GraphicsDigital RenderingRendering3D RenderingAugmented RealityImage SynthesisRay TracingVolume RenderingVolumetric RenderingDisplay ArchitectureLight Field DisplaysRay Tracing Hardware
Abstract Our hybrid display model combines multiple automultiscopic elements volumetrically to support horizontal and vertical parallax at a larger depth of field and better accommodation cues compared to single layer elements. In this paper, we introduce a framework to analyze the bandwidth of such display devices. Based on this analysis, we show that multiple layers can achieve a wider depth of field using less bandwidth compared to single layer displays. We present a simple algorithm to distribute an input light field to multiple layers, and devise an efficient ray tracing algorithm for synthetic scenes. We demonstrate the effectiveness of our approach by both software simulation and two corresponding hardware prototypes.
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