Ray Tracing Hardware

Ray Tracing Hardware is specialized computational hardware designed to accelerate the real-time calculation of light paths and surface intersections in three-dimensional scenes by efficiently implementing the ray tracing algorithm within dedicated circuitry.

90

Publications

4.8K

Citations

208

Authors

97

Institutions

Publications per year

2017–2026

15

Variants

Ray-tracing Hardware

Authors

208

  1. IW
    Ingo Wald

    University of Utah, United States

    14 publications · 1.1K citations

    12

    h-index

  2. PS
    Philipp Slusallek

    Saarland University, Germany

    10 publications · 1.1K citations

    10

    h-index

  3. SW
    Sven Woop

    Intel (United Kingdom), United Kingdom

    8 publications · 557 citations

    8

    h-index

  4. WR
    William R. Mark

    The University of Texas at Austin, United States

    8 publications · 1.1K citations

    8

    h-index

  5. JS
    Jörg Schmittler

    Saarland University, Germany

    5 publications · 512 citations

    5

    h-index

1–5 of 208

Venues

  1. ACM Transactions on Graphics

    TOG · 7 publications · 594 citations

    7

    h-index

  2. Eurographics

    Repository · 6 publications · 114 citations

    6

    h-index

  3. Computer Graphics Forum

    5 publications · 753 citations

    5

    h-index

  4. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 5 publications · 125 citations

    5

    h-index

  5. The Visual Computer

    3 publications · 82 citations

    3

    h-index

1–5